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Skip farther in +1 Stone Skipping

Throw stones across the water, grow your Skill with every bounce, and reach farther zones for more Wins. Find guides, codes, and update coverage for every throw.

Game Updates
A Roblox character skipping a stone across the water, with +1 popups marking each bounce.
Every bounce = +1 SkillWins from farther zonesPets, boosts, and rebirths10 players per server

Working +1 Stone Skipping Codes

The three codes live as of late September 2026, with their rewards and the Shop-bottom redemption path.

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WELCOME
Reported active
1 Skill Potion1 Win Potion

2026-09-29

WORLD3
Reported active
1 Skill Potion1 Egg

2026-09-29

THANKYOU
Reported active
1 Win PotionWins

2026-09-29

Explore the Wiki

Seven categories cover the whole game — pick a topic and jump in.

What is +1 Stone Skipping?

Three unlockable stones side by side: a basic stone, a glowing lava rock, and a UFO, each over its own zone water.

+1 Stone Skipping is a Roblox incremental simulator by Meow Labs built around repeated stone throws across water. Skill comes from bounces, levels improve your multiplier, and stronger throws carry you into farther zones.

Wins, pets, stones and unusual throwables, timed boosts, and rebirths form the main progression layers. The loop is simple to start but keeps expanding through new zones, stronger multipliers, collectible boosts, and longer-distance goals.

Browse Guides

Developer

Meow Labs

Platform

Roblox

Genre

Simulation / Incremental Simulator

Created

Sep 5, 2026

Main Resource

Skill

Progression

Wins, Zones, Rebirths

Collecting

Stones, Throwables, Pets

Max Players

10

Latest Guides

Progression Route: First Throw to Rebirth

The end-to-end loop — every bounce pays +1 Skill, levels raise your multiplier, zones pay Wins, and rebirth compounds it.

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  1. 1

    Finish the tutorial (~30 Skill)

    Clears the opening objective and sets the level-20 target the game trains you toward.

  2. 2

    Push your farthest zone

    Farther zones pay more Wins, making distance your main income upgrade.

  3. 3

    Rebirth once you pass level 20

    Restarts the throw with rebirth multiplier pads waiting at spawn.

  4. 4

    Compound with potions, pets, and codes

    Each layer multiplies the Skill and Wins the same throw earns.

How to Level Up Fast

Skill income rules and the multiplier levers that make each level arrive sooner.

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Every bounce pays +1 Skill

Longer throws skip more times, so distance is the real leveling lever.

Stand on the spawn pads

The colored multiplier pads by the spawn raise the Skill your throws earn.

Expect a late-game slowdown

Early levels land in minutes — level 20 is the tutorial target — and later levels climb slower.

How to Earn Wins

Where the golden-trophy currency comes from and which sources pay the most.

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Win source
Throws
What it pays
Payout scales with distance — an observed 1,404 m throw paid +200 Wins.
Win source
Farther zones
What it pays
Zones deeper in the map raise the Wins each throw earns.
Win source
Timed boosts
What it pays
2x Win boosts appear as HUD chips with countdowns while active.
Win source
Codes
What it pays
A small secondary source — THANKYOU grants a Win Potion plus bonus Wins.

Rebirth: When and How

What rebirth resets, where the button lives, and when creators pulled the first one.

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Step 1

Find the Rebirth button

It sits on the left-edge menu between Shop and Pets, with a percentage progress badge.

Step 2

Reach the first-rebirth point

One creator rebirthed just past the level-20 tutorial target.

Step 3

Rebirth and rethrow

You return to Palm Beach with rebirth multiplier pads waiting at spawn.

The Five Zones in Order

The observed opening zone chain, from the Palm Beach spawn to the Frost Lake gate.

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Zone
1. Palm Beach
Unlock
None — the spawn zone
Zone
2. Cactus Desert
Unlock
Gate not shown in recorded runs yet
Zone
3. Autumn Woods
Unlock
Gate not shown in recorded runs yet
Zone
4. Mushroom Marsh
Unlock
Gate not shown in recorded runs yet

How Throw Distance Works

What the meter number means, observed ranges, and how payouts scale with it.

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Throw distance is measured in meters, with observed throws from 212 m to 1,776 m.

  • Distance shows through each throw's Win payout — an observed 1,404 m throw paid +200 Wins.
  • Levels raise a global multiplier that stretches later throws.
  • Occasional unexplained 'secret throws' launch the stone dramatically farther.

Pets: Passive Boosts

How the pet layer raises every throw without extra input.

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Passive, always-on boosts

Pets apply their bonus to your throws with no extra action — the official description bills them as a core system.

First slots are cheap

The dedicated pet guide calls filling your first pet slots cheap relative to the boost they add.

Frequently Asked Questions

Quick answers to how +1 Stone Skipping works, with a link into the full guide for each.

Every water bounce pays +1 Skill, and longer throws reach more bounces. Levels then raise a multiplier on everything you earn.Open the leveling guide

Wins are paid by throw distance — farther zones pay more per throw, so pushing your farthest zone is the main income upgrade.Open the Wins guide

Observed gameplay shows rebirth opening up just past level 20, the tutorial target. Rebirthing restarts your throw with multiplier pads waiting at spawn.Open the rebirth guide

The code box sits at the bottom of the Shop window, not in the side menu. The codes page lists the codes live as of late September 2026 with their rewards.Open Codes

Ready to Throw Farther?

Use the latest guides to plan your Skill, Wins, pets, zones, codes, and rebirth progression.