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+1 Stone Skipping Gifts: Timed Rewards, Claim Rules, and Observed Payouts

Where the +1 Stone Skipping Gifts wall sits, how timed gift claims work (manual, boosts don't auto-activate), what rewards sessions have shown, and how gifts differ from the spawn CLAIM chest.

Gifts in +1 Stone Skipping are a time-gated wall of Skill and Wins reward tiers that unlock as you play — one of the game's everyday free rewards, but a separate system from codes and from the spawn chest. You open the wall from the Gifts button on the left menu edge, and every unlocked gift is claimed by hand. Reward amounts aren't fixed per tier: they scale with how far your session has progressed, and the game doesn't publish a per-gift milestone schedule. What observed play shows — where the wall lives, how claims work, the reward types gifts have paid, and the timing the footage captures — is laid out below.

Gifts wall vs. the spawn CLAIM chest vs. codes

Outside of codes, the Gifts wall and claim chests are the everyday free rewards, and they are two different systems:

Comparison

Comparison
Free-reward sourceWhat was observed
Gifts wallA time-gated wall of Skill and Wins reward tiers that unlock as you play
Claim chestA "CLAIM" chest near spawn that refills over time
Friend Boost+10% passive bonus while a friend is in the server

The wall is the menu-based timed sequence; the chest is a separate object near spawn that refills on its own. A gift tier unlocking and the chest refilling are unrelated events, so don't treat the chest as part of the gift sequence when you're tracking rewards.

Where the Gifts menu is

As observed in gameplay on 2026-09-26, the left edge of the screen holds six buttons — Shop, Rebirth, Pets, Stones, Inventory, Gifts — with Gifts among them. There is no Codes button in the menu: codes are redeemed in the codes box at the bottom of the Shop, making codes a Shop feature rather than part of the Gifts system.

How claiming works

Claiming is a manual action, one gift at a time. One session shows the player opening the gift menu after a rebirth and clicking Claim on several rewards back-to-back. Boost-type gifts are stockpiled rather than applied on claim: the same player, holding a win-boost gift, says he can claim it because "it's not going to use it automatically" and plans to use it later; he likewise keeps a claimed luck-boost gift unused so he can spend it on better egg-hatching odds. In short, claim a gift whenever it's ready — the reward stays held until you choose to use it.

What gifts have awarded

Gift rewards seen in creator sessions fall into a few types. The amounts are session-specific, not fixed tier values:

Tips

Skill payouts

Sessions show a Skill gift claimable two times at 5 million Skill each (with about four minutes showing on it at claim time), a "Rebirth gift" worth 4 billion Skill claimed around a 10-rebirth point, and a playtime reward of 1 trillion Skill in a later-session video.

Eggs

A playtime reward granted a legendary egg, and the gifts at the far end of one long session were named as a wing boost, a legendary egg, and a mythical egg.

Boosts

Observed boosts include a win-boost gift the player stockpiled to use later (amount not stated) and a luck-boost gift kept for hatching eggs; a 2x skill boost was received among free rewards shortly after checking the playtime rewards, though the transcript doesn't explicitly tie it to the gifts menu.

Amounts scale with progress

Observed Skill payouts differ by orders of magnitude between sessions — 5 million early, 4 billion around 10 rebirths, 1 trillion much later — so treat these as observed examples of what gifts pay, not fixed per-tier values.

Gift timing: what the footage shows

Gifts unlock on playtime rather than appearing all at once. Countdown timers visible during sessions run on a minutes scale — a Skill gift showed roughly four minutes remaining when claimed, though that reading comes from a garbled auto-transcript, so read it as approximate. The same footage mentions a 10-minute mark while discussing when a gift can be claimed, without making clear what the 10 minutes measure. At the far end, one creator describes the top gifts — a wing boost, a legendary egg, and a mythical egg — as what he gets "if I stay one hour and a half or two hours." These are creator-session remarks, not a UI-captured milestone schedule, so don't build an exact claim plan around them.

One thing to check yourself: how a gift timer behaves after you claim it, when you leave the server, or between sessions isn't documented. Don't assume it resets, persists, or keeps running — watch the countdown in-game after a claim or a rejoin.

Menu layout and reward examples here come from sessions observed on 2026-09-26; reward or economy updates can shift gift timers and amounts, so recheck the wall after updates.